Lifelong Learning: Continuing Education for Teachers

Lifelong Learning: Continuing Education for TeachersLifelong Learning: Continuing Education for TeachersLifelong Learning: Continuing Education for Teachers
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    • About Our Courses
    • Course Offerings
      • All Courses
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      • Instructional Practices
      • Professional Skills
      • Student Centered Teaching
      • Technology in Education
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Lifelong Learning: Continuing Education for Teachers

Lifelong Learning: Continuing Education for TeachersLifelong Learning: Continuing Education for TeachersLifelong Learning: Continuing Education for Teachers

Signed in as:

filler@godaddy.com

  • Home
  • About Our Courses
  • Course Offerings
    • All Courses
    • Classroom Culture
    • Equity Driven Instruction
    • Instructional Practices
    • Professional Skills
    • Student Centered Teaching
    • Technology in Education
  • Register Here
  • Contact Us

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Technology in Education

Building Your Google Classroom- 3 credits

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Designing and Online Classroom- 3 credits

 This workshop is designed to give participants an opportunity to learn how to effectively develop and instruct a virtual classroom by making use of free resources available on the Internet.  Participants will develop a curriculum, acquire resources for uploading, review best-practice design models, and produce an e-course that will be readily available for implementation. 


Instructor: David Beyers

Register HERE

Distance Learning: From Construction to Instruction- 3 Credits

The goal of this course is to provide participants with a framework of the skills, strategies, and tools necessary for designing, building, and facilitating a fully online or blended learning experience for students of all levels, identities, backgrounds, and beliefs. The course begins with a focus on the shifting mindset, qualities, and skills required of teachers transitioning from a traditional classroom to an online or blended classroom, and an exploration of the Digital Divide and its implications and impact on students in this new learning environment. 


Instructor: David Beyers

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Gamification in the Classroom- 3 Credits

This course will explore the principles of gaming and gamification, as well as how these principles can impact – both positively and negatively – student engagement and success in the classroom. Participants will explore the key components of popular games and apply them to their own classroom procedures and pedagogy. The course will culminate in a Gamified Unit Outline in which participants will incorporate gamification principles and processes into a new or existing unit lesson. Popular tools for gamifying a classroom will also be explored. 


Instructor: David Beyers

Register here

Getting Googled: Eliminating Excuses Through the Free Resources of Google- 3 Credits

This workshop is designed to give participants an opportunity to learn how to effectively utilize and teach with several Google applications such as Docs, Slides, Surveys, and Gmail. Participants will develop curriculum, acquire resource awareness and produce e-course options that will change how their classroom runs as well as eliminate obstacles that prevent some students from succeeding. 


Instructor: David Beyers

Register here

iPads In The Classroom- 3 Credits

 In this course participants will gain an understanding of how to operate their Ipad and become familiar with the opportunities it provides for enhancing the learning in their classroom. 


Instructor: David Beyers

Register here

Leveraging A.I. in Education- 3 Credits

Participants will explore foundational concepts in artificial intelligence (AI), including types of AI, its evolution, and its impact on teaching and learning.


Instructor: David Beyers

Register here

Smart Phones in the Classroom: Strategies for Effective Implementation- 3 Credits

 This course will explore the advantages of student smartphone use in the classroom, as well as the potential obstacles that may arise from implementation. Participants will discuss the pros and cons of smartphones in the classroom, examine smartphone use policies, review potential apps, and design a lesson plan that effectively implements smartphones in the classroom. 


Instructor: David Beyers

Register here

Teaching in the Online and Blended Environments- 3 Credits

 This course is intended for teachers who are interested in or have already begun incorporating online instruction into their classrooms. Students will be given the opportunity to explore the advantages of online and technology-enriched instructions, define the roles of the instructor in the online environment, and evaluate current web technology. The overall goal of the workshop is to provide participants with a sound methodology and practical strategies for teaching with the Internet. 


Instructor: David Beyers

Register here

Teaching with Tablets- 3 Credits

 In this course, participants will gain an understanding of how to operate their tablet and become familiar with the opportunities it provides for enhancing the learning in their classroom. 


Instructor: David Beyers

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Tomorrow’s Technology in Today’s Classroom- 3 Credits

 In this course, students will gain an understanding of several current technological resources that are available for free use, as well as, understand the advantages of implementing such resources.  Through peer-to-peer and instructor interactions by the end of the workshop, each student will have an understanding of how to effectively implement the online component of teaching in a traditional classroom. 


Instructor: David Beyers

Register here

Leveraging AI in Education- 3 Credits

Participants will explore foundational concepts in artificial intelligence (AI), including types of AI, its evolution, and its impact on teaching and learning.


Instructor: David Beyers
Leveraging AI in Education- 3 Credits

Register here

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